the Shadow of WarFighter Tank
Hecarim is a spectral fusion of man and beast, cursed to ride down the souls of the living for all eternity. When the Blessed Isles fell into shadow, this proud knight was obliterated by the destructive energies of the Ruination, along with all his cavalry and their mounts. Now, whenever the Black Mist reaches out across Runeterra, he leads their devastating charge, reveling in the slaughter and crushing the foe beneath his armored hooves.
Hecarim gains Attack Damage equal to a percentage of his bonus Movement Speed.
Hecarim cleaves nearby enemies dealing physical damage.
Spirit of Dread (HecarimW)
Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains Health equal to a percentage of any damage those enemies suffer.
Devastating Charge (HecarimE)
Hecarim gains increasing Movement Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
Onslaught of Shadows (HecarimR)
Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.
|HP:||580 (+90 per level)|
|MP:||277.2 (+40 per level)|
|Armor:||36 (+4 per level)|
|Magic Resist:||32.1 (+1.25 per level)|
|HP Regen:||7 (+0.75 per level)|
|MP Regen:||6.5 (+0.6 per level)|
|Critical Strike:||0 (+0 per level)|
|Attack Damage:||66 (+66 per level)|
|Attack Speed:||0.67 (+2.5 per level)|
Hecarim gains life from nearby enemies with Spirit of Dread but lacks durability, use burst damage.
Hecarim's ultimate causes opponents to flee in terror. Spread out to reduce his power in fights.